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/******************************************************************************** * * * consoleapi.h -- ApiSet Contract for api-ms-win-core-systemtopology-l1 * * * * Copyright (c) Microsoft Corporation. All rights reserved. * * * ********************************************************************************/
#ifdef _MSC_VER
#pragma once
#endif // _MSC_VER
#ifndef _SYSTEMTOPOLOGY_H_
#define _SYSTEMTOPOLOGY_H_
#include <apiset.h>
#include <apisetcconv.h>
#include <minwindef.h>
#include <minwinbase.h>
#ifdef __cplusplus
extern
"C"
{
#endif
#pragma region Desktop Family or OneCore Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM)
BOOL
GetNumaHighestNodeNumber
( );
#if _WIN32_WINNT >= 0x0601
BOOL
GetNumaNodeProcessorMaskEx
( );
#endif // (_WIN32_WINNT >=0x0601)
#if _WIN32_WINNT >= 0x0601
BOOL
GetNumaProximityNodeEx
( );
#endif // (_WIN32_WINNT >=0x0601)
#endif // WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM)
#pragma endregion
#ifdef __cplusplus
}
#endif
#endif // _SYSTEMTOPOLOGY_H_