#include "GuiGraphicsHost.h"
#include "../Controls/GuiWindowControls.h"
#include "../Controls/GuiLabelControls.h"
#include "../Controls/Templates/GuiThemeStyleFactory.h"
namespace
 
{
	
namespace
 
	{
		
namespace
 
		{
			
using
 namespace
 collections
;
			
using
 namespace
 controls
;
			
using
 namespace
 theme
;
			
const
 wchar_t
* 
const
 ::
 = 
L"vl::presentation::compositions::IGuiAltAction"
;
			
const
 wchar_t
* 
const
 ::
 = 
L"vl::presentation::compositions::IGuiAltActionContainer"
;
			
const
 wchar_t
* 
const
 ::
 = 
L"vl::presentation::compositions::IGuiAltActionHost"
;
			
bool
 ::
(
const
 & 
)
			{
				
for
 (
  = 
0
; 
i
 < 
.
(); 
i
++)
				{
					
auto
  = 
i
];
					
if
 ((
'A'
 <= 
c
 && 
c
 <= 
'Z'
) || (
'0'
 <= 
c
 && 
c
 <= 
'9'
))
					{
						
continue
;
					}
					
return
 false
;
				}
				
return
 true
;
			}
			
void
 ::
CollectAltActionsFromControl
(
controls
::
* 
, 
bool
 , 
collections
::
<
, 
*>& 
)
			{
				
<
*> 
;
				
controls
.
(
);
				
  = 
0
;
				
while
 (
index
 < 
controls
.
())
				{
					
auto
  = 
controls
index
++];
					
if
 (
current
 != 
 || 
)
					{
						
if
 (
auto
  = 
current
->
<
>())
						{
							
  = 
container
->
();
							
for
 (
  = 
0
; 
i
 < 
count
; 
i
++)
							{
								
auto
  = 
container
->
(
i
);
								
.
(
action
->
(), 
action
);
							}
							
continue
;
						}
						
else
 if
 (
auto
  = 
current
->
<
>())
						{
							
if
 (
action
->
())
							{
								
if
 (
action
->
())
								{
									
.
(
action
->
(), 
action
);
									
continue
;
								}
							}
						}
					}
					
  = 
current
->
();
					
for
 (
  = 
0
; 
i
 < 
count
; 
i
++)
					{
						
controls
.
(
current
->
(
i
));
					}
				}
			}
			
void
 ::
(
* 
)
			{
				
 = 
;
			}
			
void
 ::
(
controls
::
* 
, 
bool
 )
			{
				
 = 
;
				
 = 
;
			}
			
* 
::
()
			{
				CHECK_ERROR(composition, L"GuiAltActionHostBase::GetAltComposition()#Need to call SetAltComposition.");
				do
{
if
(!(
))
throw
 (
L"GuiAltActionHostBase::GetAltComposition()#Need to call SetAltComposition."
);}
while
(
0
);
 return
 ;
			}
			
* 
::
()
			{
				
return
 ;
			}
			
void
 ::
(
* 
)
			{
				
 = 
;
			}
			
void
 ::
()
			{
				
 = 
nullptr
;
			}
			
void
 ::
(
collections
::
<
, 
*>& 
)
			{
				CHECK_ERROR(control, L"GuiAltActionHostBase::CollectAltActions(Group<WString, IGuiAltAction*>&)#Need to call SetAltControl.");
				do
{
if
(!(
))
throw
 (
L"GuiAltActionHostBase::CollectAltActions(Group<WString, IGuiAltAction*>&)#Need to call SetAltControl."
);}
while
(
0
);
 CollectAltActionsFromControl
(
, 
, 
);
			}
			
void
 ::
(
* 
)
			{
				
();
				
<
, 
*> 
;
				
->
(
actions
);
				
if
 (
actions
.
() == 
0
)
				{
					
();
					
return
;
				}
				
->
(
);
				
 = 
;
				
(
actions
);
			}
			
void
 ::
()
			{
				
if
 (
)
				{
					
();
					
auto
  = 
->
();
					
->
();
					
 = 
previousHost
;
					
if
 (
)
					{
						
<
, 
*> 
;
						
->
(
actions
);
						
(
actions
);
					}
				}
			}
			
bool
 ::
(
wchar_t
 )
			{
				
  ;
				
  = 
.
().
(
);
				
if
 (
index
 == -
1
)
				{
					
if
 (
() == 
0
)
					{
						
  .
(
.
() - 
1
);
						
();
					}
				}
				
else
				{
					
auto
  = 
.
()
index
];
					
if
 (
action
->
())
					{
						
(
action
->
());
					}
					
else
					{
						
();
					}
					
action
->
();
					
return
 true
;
				}
				
return
 false
;
			}
			
void
 ::
()
			{
				
if
 (
.
() >= 
1
)
				{
					
  .
(
.
() - 
1
);
				}
				
();
			}
			
void
 ::
(
const
 collections
::
<
, 
*>& 
)
			{
				
if
 (
)
				{
					
  = 
.
();
					
for
 (
  = 
0
; 
i
 < 
count
; 
i
++)
					{
						
  = 
.
()
i
];
						
const
 auto
& 
 = 
.
(
i
);
						
  = 
0
;
						
if
 (
values
.
() == 
1
 && 
key
.
() > 
0
)
						{
							
numberLength
 = 
0
;
						}
						
else
 if
 (
values
.
() <= 
10
)
						{
							
numberLength
 = 
1
;
						}
						
else
 if
 (
values
.
() <= 
100
)
						{
							
numberLength
 = 
2
;
						}
						
else
 if
 (
values
.
() <= 
1000
)
						{
							
numberLength
 = 
3
;
						}
						
else
						{
							
continue
;
						}
						FOREACH_INDEXER(IGuiAltAction*, action, index, values)
						if
(
bool
 =
true
) 
for
(
const
 ::
vl
::
collections
::
<
*>& 
 = ::
vl
::
collections
::
(
values
);
__scope_variable_flag__
;
__scope_variable_flag__
=
false
) 
if
(
bool
 =
true
) 
for
(
  = 
0
;
__scope_variable_flag__
;
__scope_variable_flag__
=
false
) 
for
(
* 
;
__foreach_iterator__
.
(
action
);
index
++)
 
						{
							
  = 
.
()
i
];
							
if
 (
numberLength
 > 
0
)
							{
								
  = 
(
index
);
								
while
 (
number
.
() < 
numberLength
)
								{
									
number
 = 
L"0"
 + 
number
;
								}
								
key
  number
;
							}
							
.
(
key
, 
action
);
						}
					}
					
count
 = 
.
();
					
auto
  = 
dynamic_cast
<
*>(
->
()->
());
					
for
 (
  = 
0
; 
i
 < 
count
; 
i
++)
					{
						
auto
  = 
.
()
i
];
						
auto
  = 
.
()
i
]->
();
						
auto
  = 
new
 (
theme
::
::
);
						
if
 (
auto
  = 
window
->
TypedControlTemplateObject
(
true
)->
())
						{
							
label
->
(
labelStyle
);
						}
						
label
->
(
key
);
						
composition
->
(
label
->
());
						
.
(
key
, 
label
);
					}
					
();
				}
			}
			
 ::
()
			{
				
  = 
.
();
				
  = 
0
;
				
for
 (
  = 
0
; 
i
 < 
count
; 
i
++)
				{
					
auto
  = 
.
()
i
];
					
auto
  = 
.
()
i
];
					
if
 (
key
.
() >= 
.
() && 
key
.
(
.
()) == 
)
					{
						
value
->
(
true
);
						
if
 (
.
() <= 
key
.
())
						{
							
value
->
(
								
key
								.
(
.
(), 
L"["
)
								.Insert(
.
() + 
2
, 
L"]"
)
								);
						}
						
else
						{
							
value
->
(
key
);
						}
						
visibles
++;
					}
					
else
					{
						
value
->
(
false
);
					}
				}
				
return
 visibles
;
			}
			
void
 ::
()
			{
				FOREACH(GuiControl*, title, currentActiveAltTitles.Values())
				if
(
bool
 =
true
) 
for
(
const
 ::
vl
::
collections
::
<
*>& 
 = ::
vl
::
collections
::
(
.
());
__scope_variable_flag__
;
__scope_variable_flag__
=
false
) 
for
(
* 
;
__foreach_iterator__
.
(
title
);)
 
				{
					
(
title
);
				}
				
.
();
				
.
();
				
 = 
L""
;
			}
			
void
 ::
()
			{
				
();
				
while
 (
)
				{
					
->
();
					
 = 
->
();
				}
			}
			
::
(
controls
::
* 
)
				:controlHost(
)
			{
			}
			
::
()
			{
			}
			
bool
 ::
(
const
 & 
)
			{
				
if
 (!
.
 && !
.
 && 
)
				{
					
if
 (
.
  ::
)
					{
						
();
						
return
 true
;
					}
					
else
 if
 (
.
  ::
)
					{
						
();
					}
					
else
 if
 (
::
  .
 && 
.
 <= 
::
)
					{
						
if
 (
((
wchar_t
)(
L'0'
 + ((
)
.
 - (
)
::
))))
						{
							
 = 
.
;
							
return
 true
;
						}
					}
					
else
 if
 ((
::
  .
 && 
.
 <= 
::
) || (
::
  .
 && 
.
 <= 
::
))
					{
						
if
 (
((
wchar_t
)
.
))
						{
							
 = 
.
;
							
return
 true
;
						}
					}
				}
				
if
 (
)
				{
					
return
 true
;
				}
				
return
 false
;
			}
			
bool
 ::
(
const
 & 
)
			{
				
if
 (!
.
 && !
.
 && 
.
 == 
)
				{
					
 = 
::
;
					
return
 true
;
				}
				
return
 false
;
			}
			
bool
 ::
(
const
 & 
)
			{
				
if
 (!
.
 && !
.
 && 
.
 == 
::
 && !
)
				{
					
if
 (
auto
  = 
->
<
>())
					{
						
if
 (!
altHost
->
())
						{
							
(
altHost
);
						}
					}
				}
				
if
 (
)
				{
					
return
 true
;
				}
				
return
 false
;
			}
			
bool
 ::
(
const
 & 
)
			{
				
return
 false
;
			}
			
bool
 ::
(
const
 & 
)
			{
				
if
 (
 || 
 != 
::
)
				{
					
return
 true
;
				}
				
return
 false
;
			}
		}
	}
}